The class is
named after a homing bird native to Newer Hampshire, traditionally
used to carry messages*. Basically, each ship
consists of a small two-seater cockpit, an equally small cargo bay,
and two enourmous engines strapped onto the biggest hyperdrive unit
which could fit into such a small hull. Although it is a military
vessel, it carries very little armor and no weapons, being expected
to outrun any attackers. IN the event of capture, however, it possesses
a multiply reduntant self-destruct mechanism, tamper proof safes,
and a variety of other nasty suprises - after all, the navy doesn't
want just anyone reading it's communications does it.
The Model
One great thing
about being a teacher is that you get the same holidays as the kids,
but of course, you get paid. I usually spend the first week of the
inter-term holidays at my parents place, and although I take my
model making kit, I can't take everything. So I was looking for
a porject to occupy me, and I decided to make it a bit of a challenge.
I came up with an idea for a ship inspired by the wedge aesthetic
of IMperial warships in Star Wars, and I limited it to only the
materials specifically purchased to build it, to wit: One package
of Evergreen styrene sheet, One length of 3mm plastic tube and one
lenght of plastruct C-Channel, a total expenditure of $7.30. And
thus was the Squal class Hyperspace Courier Aldiss born.
The Hyperspace
Courier is the direct result of me getting a touch annoyed with
all the bending of the rules of physics which occurs in Star Trek
so that the plot can move along easier. You know the kind of thing,
transporters sub-space radio, no time-delay in communications. Well,
I figured that there's no way to send a signal through Hyperspace,
so you have to send messages on a ship. It stands to reason that
Navies would operate small, fast ships to carry messages around,
which is where the United Solar Kingdoms' 'Squal' class Hyperspace
couriers come in.
I started the
model by building the two big triangular 'wings' from plasticard.
Since I could only get 0.4mm card, I added the external plating
before assembly to make things a litttle more rigid. When i first
assembled the wings, I had them connected, adn I was intending to
build the fuselage in between them. Big mistake. I can never seem
to accuratley measure or calculate with plasticard. Things always
end up a touch wider or narrower than expected. IN this case, wider.
It was at this point that I suddenly realised I should have built
the wings seperatly, then stuck them on either side of the fuselage,
so I removed the various pieces holding them togther, and did just
that.
With the fuselage in place, I added the engines, and finally the
flight deck. With a light dusting of plasticard panels, everything
was ready for paint.
The Aldiss
itself belongs to the Local Defence Flotilla of the Duchy of Avalon,
hence it's colourful paint job. While USKN fleet ships tend to be
painted utilitarian grey, LDF vessels are usually painted in the
livery of thier home fiefdom. Forester, Lord of Avalon uses the
colours Red and Green, so that setteled that. The ship was first
undercoated with chaos black spray, then I painted most of it with
Red Gore, dryburshed with Blood Red. Most of the panels where painted
Dark Angels Green, then dry brushed with Snot Green.
*actually,
I wanted to name it 'Squall' after the type of storm, but I spelled
the plaque wrong.